Priority fees in practice
How the priority fee is actually computed, why the requested unit limit and not the consumed one sets the bill, and how to raise a fee without wasting it.
Read the entryOnce a transaction lands reliably, the remaining questions are how long it took and what it cost to get there. Those two are the same question asked in different units, because nearly every setting that buys speed is paid for in lamports and nearly every saving is paid for in delay.
The entries here treat fees, compute budgets, measurement and congestion as one subject, because tuning any of them without the other three produces a number that moved for reasons nobody recorded.
The cost and timing side of the same send path: priority fees, compute budgets, measured landing rate over time, and what the network does to all three when it is busy.
How the priority fee is actually computed, why the requested unit limit and not the consumed one sets the bill, and how to raise a fee without wasting it.
Read the entryDefault budgets, the per-transaction ceiling, per-block and per-account write ceilings, and how to set a limit from simulation instead of from a guess.
Read the entryA landing rate that means something: what counts as an attempt, what counts as a landing, and the four numbers that make the rate diagnosable rather than decorative.
Read the entryWhat changes when the network is busy: write-lock contention, skipped slots, queueing at the leader, and the settings that help against the ones that do not.
Read the entryA tuning suggestion without a cost attached is a preference. Each entry in this section names what a change buys and what it charges, including the changes this desk recommends, so that a reader can decline one on their own terms rather than on ours. Where a trade has no good side, the entry says that too.